Tech Lead at Pushkin Studio (MY.GAMES). Working with Unreal Engine since 2011. In love with open source. Open for creative collaboration on promising projects.
You have an excellent idea for UE4 plugin? Hit me.
Software proficiency
Unreal Engine
C++
Productions
Mobile Game
Master of Orcs and Robots
Year
2020
Role
Tech Lead
Company
Pushkin Studio (My.Games)
Mobile Game
Armored Warfare: Assault
Year
2018
Role
Tech Lead
Company
Pushkin Studio (My.Games)
Mobile Game
Hobbit Pinball
Year
2014
Role
Project management; All the Code; Custom ball physics; UX/UI; Lighting and scene setup; Design;
Company
Hiazma Games / Moarbile
Video Game
Coma: Mortuary
Year
2014
Role
UDK consultant/contractor
Company
Naga Entertainment
Mobile Game
Doominator
Year
2013
Role
All the Code; Custom squad AI system; VFX creation; UX/UI; Level design; Lighting and scene setup;
Company
Hiazma Games
Video Game
SeaCraft
Year
2013
Role
Code; Materials and shaders; VFX creation; UX/UI; Ship physics; Game design; Project management
Company
Hiazma Games
Mobile Game
Z End: World War
Year
2013
Role
Technical Director; Analytics;
Company
Moarbile
Mobile Game
Traffic Hunting
Year
2013
Role
All the Code; Custom car damage system; Custom infinity runner system for UDK;