Vladimir Alyamkin

Technical & Operational Director with 20+ years in game development and IT. Building scalable systems that reach millions of daily active users.

20+

Years Experience

1M+

Daily Active Users

17

Conferences

38

Public Talks

About Me

With over two decades in game development and IT since 2004, I've evolved from an individual contributor to a technical and operational leader. My journey has taken me through building scalable infrastructure, leading product teams, and delivering systems that serve millions.

Currently pushing boundaries in AI/ML, distributed computing, and game technology. Focused on technical leadership, infrastructure automation, and emerging platforms like Telegram Mini-Apps.

Core Expertise

  • Technical Leadership & Operations Management
  • AI, Machine Learning & Neural Networks
  • Distributed GPU Computing & Cluster Orchestration
  • DevOps, CI/CD & Infrastructure Automation
  • Unreal Engine & Game Development

Technical Skills

20+ years of working with diverse technologies.

C++ Unreal Engine Rust Kubernetes LLMs Docker PyTorch RAG HLSL CUDA PostgreSQL Redis AWS TeamCity Go Python TypeScript Terraform Unity GLSL Niagara Vector DBs Prompt Engineering GCP Azure Erlang Jenkins MongoDB Ansible GitHub Actions TensorFlow Transformers Stable Diffusion ComfyUI Qdrant C WebRTC Git REST APIs gRPC WebSockets GraphQL CI/CD Prometheus Grafana Helm Unreal Insights RenderDoc Solidity TON Node.js Nginx RabbitMQ Kafka ClickHouse Perforce

Highlights

Key achievements and milestones.

Epic Games Lifetime Contribution Award

2018

Recognized by Epic Games for outstanding contributions to the Unreal Engine community and ecosystem.

1M+ Daily Active Users

Scale Achievement

Delivered and maintained systems serving over one million daily active users with high availability and performance.

Technical Leadership

Current Focus

Leading technical and operational initiatives, building scalable infrastructure, and integrating cutting-edge AI/ML solutions.

Open Source Contributor

Community

Active contributor to open source projects, sharing knowledge and tools with the global developer community.

Public Speaking

Conferences, lectures, and podcasts.

17

Conferences

8

Lectures & Courses

13

Podcasts & Streams

Notable Talks

2023

Unreal Engine Networking: You're Doing It Wrong

2020

CI/CD Infrastructure for Efficient Mobile Game Development

View All Talks

ArtStation Projects

Games, plugins, and technology projects.

Project Portfolio

A visual showcase of my projects — games, Unreal Engine plugins, and technology demos. Screenshots, breakdowns, and results from years of development.

View on ArtStation

Let's Connect

Open to discussing promising project ideas, technical challenges, or collaboration opportunities.